Introducing Kerbal Space Program
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Developer Insights #7 – KSP 2 UX Architects
Developer Insights #6 – Kerbals, The First New Look
Developer Insights #5 – KSP2 Tutorial Animations
“A future in where humans lived a prosperous century and technology advancing beyond space and time,” that was what humanity should have been if not for the sudden appearance of unknown beasts of the void. A large portion of humanity were gone in the moment. War for the survival of humanity broke off all over the world, changing landscapes and settlements into warzones. Humanity were forced to relocate into shelters and reinvent their technologies into weapons of war, the M.A.S.S. technology.
M.A.S.S. Builder is an Action RPG with players piloting a M.A.S.S. (Mechanical Assault Skeleton Suit) as a commander of a private military company, setting out to help combat the threat of Quarks. You will build, customize, and fight to save the world, or at least, have fun creating and customizing your perfect mechanical suits.
The game features an in-depth customization system that has a clear distinction between equipment that gives status and equipment of pure aesthetics. You will be able to customize everything to suit your playstyle while looking good in this fast-paced mechanical combat.
Please support us through our steam store if you like the DEMO !
|Tags||3D, Character Customization, Fast-Paced, Kickstarter, Mechs, Singleplayer, Unreal Engine|
Extract RAR file and use Mass_builder.exe to enter into DEMO. You have to be logged in on steam to be able to play the DEMO.
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unfortunately it loads the mouse coursor and crashes 100 % of the time for me
i made a new video of early access of the game! alot of update, im excited to play finished game! i hope you can change sound of sword melee attack tho xD but i still love it!
(warning! its in japanese let's play!)
Yeah working on LIRE project, almost done for Demo, I hope you can play it and upload at your youtube channel when the Demo is release~ 😊👍🌸
Hi LIRE Demo will release this desember 2019
Little teaser of game you can see at here https://youtu.be/DAdi_AEFxGw (`•ω•´๑)
Keeps crashing after a few minutes consistently, any idea why?
EDIT: Nevermind, I don't know why it stopped, but it did.
Amazing game, can't wait to see it moe fleshed out, although there seems to be a few optimization issues, the big one is the map, it runs fine on the training area map, but the first actual battle map is a bit laggy, probably due to the graphics/design, everything runs fine on the tutorial map. the only other 'problem' is that the weapons customization system, especially the colors, is a bit awkward, it'd be nice to get stats when customizing weapons too. Other than that I can see this easily being one of if not the best mech games.
Absolutely wonderful game!
I really enjoyed playing the demo, lots of cool things to do!
Game itself ran really smooth, no glitches or bugs. Combat felt really nice as well and easy to learn.
The customizing was a bit confusing though, there is just too much to choose from. Perhaps a skippable tutorial would help in the final game.
My one point of criticism would be that the enemies look a bit generic. It feels like most work went into designing the mechas, and less in enemies. I think fighting the same looking enemy time over time might get a bit repetitive and boring to some people. Just my two cents, of course.
Finally, like others, I made a video on my experience. Feel free to use it for promoting your game!
Hi! I love this game! honestly i was hoping for game like this for many years i couldnt find earlier. especially designs of mech, custom/build, smooth action and cute girls xD i cant wait to see multi play too. cant wait for full game!
(talking in japanese in lets play)
Off subject, taking a consensus, would you buy feet pictures?
Great game the tutorial needs to explain obout how to customize your mechs and weapons. the monsters should not have as much health as they do now
We'll add those tutorials into the game when it's on full release for sure! Also a help page and some quick instructions UI.
Wow. Went hands on with this and was thoroughly impressed! Can't wait for the finished product! So much style.
loved making my mech along with creating a drillhammer on a stck weapon :) bless the devalopment
Thanks! Have you tried putting twin drills onto a pole yet? We're also making a three pronged and three-edge pole grips so you'll have drill tridents or something like that!
amazing game the system you use for the frame is Great it's better then any game i've played like it before
Thank you very much! We hope you have fun playing around the customization!
i for one am excited to see what you do with this in the future and love the mecha design insperation you took in the parts, not to mention the animation is amazing and smooth. although the painting system is a little difficult to use you may want to make it easier to use
Hey, I'm having trouble getting the game to start. Whenever I start the game, the female character starts talking, and the game asks me if I want to start a new game again. If I say yes, the prologue plays again, and then the 'name company' screen pops up on top of the female character's dialog. She keeps talking, but I can't read it, and I can't close the 'name company' box.
Sorry for the late answers, I'll keep this up on our critical bugs list and see if we can reproduce and fix it!
No problem! Looking forward to playing it, because this looks like it's going to fill that Armored Core 4-shaped hole in my life.
ABSOLUTLEY AWESOME GAME! I can't wait to see this get fleshed out , it plays very well and is a boatload of fun. I would recommend adding more to the ui in the mass suit so that you get the feel of being in the suit. I also think that the targeting system needs a bit of work, I find it clunky at sometimes, but I know how troubling a targetting mechanic can be even for triple A titles. As mentioned by a previous comment the melee does need a little buff, the amount of time spent using melee weapons really doesn't feel like there is any real damage done. A running mechanic would be nice(there could be one that my dumbass just missed) because it feels like the only way to really move is with jets, and if you try to walk you are going to be ran down. Another mechanic that I think would be good to add to the movement is just a simple tweak to the jets. Make it to where if holding down space it will use thrusters to go straight up (it would make for cool rocket launches from height) and then if you want to have a directional jet jump have the player just use the normal shift+Space. Overall a terrific game that deserves more attention, I'm going to share it with my friends and hopefully get you a few more downloads, sadly I can't donate to the kickstarter, but if a find some spare cash thats the first place its going. Terrific job guys keep working hard!
HOLY HELL. Just so much yes! I've already given my support after playing, but goddamn is this impressive! The customization is through the roof and the movement feels amazing! While the melee combat feels a little under-powered right now due to the enemy movement I'm still interested in trying it out more. Hope the video helps with the fundraising! Best of luck to you all and keep up the great work!
Thank you very much! We've mentioned you as a great help in getting us in that final stretch of the funding!
First of all, this a great looking game! The customization is amazing and really pushed to the maximum! I really liked it! Keep it up guys!
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